Building block reference list Tips and issues
Determines the angle within wich the Player or Opponent is able to hit targets. For example if the hit angle is set at 90 this means that the Player or Opponent is able to hit targets that are between 45° to his left and 45° to his right. The minimum hit angle is 0 and the maximum is 360.
If this property is set inside the building block Item, it will be calculated to the properties of the Player or Opponent that picks up the Item.